by Hector Ruiz | Jul 19, 2016 | Articles
The Big Bad World of Concept Art is now on Facebook! Follow our page in order to get extra goodies and freebies, join monthly competitions, and connect with the rest of the BBWCA community.
Check us out by clicking the link below:
The Big Bad World of Concept Art Facebook Page
by Hector Ruiz | Jul 14, 2016 | Articles
Eliott Lilly talks about his upcoming book written for any artist struggling to break into this competitive video game industry.
Hey everyone, Eliott Lilly, Author of: “An Insider’s Guide for Students”, here.
I am in the process of writing my second book: “How To Start Your Career As A Concept Artist” (Working Title). It offers advice on how to break into the industry and stay there. Here is a quick rundown of topics so far:
I want to make this THE DEFINITIVE, GO-TO BOOK on this subject, but I need your help!
• The importance of developing long-term goals.
• How to develop your artistic “voice” as a concept artist.
• How to determine what makes your work unique.
• How to ace the interview process.
• How to find the right like-minded studio.
• How to market your portfolio.
• Why you should nurture an online presence.
• How to create a brand.
• How to price your talents as a concept artist.
• How to negotiate contracts.
etc.
If you have suggestions for additional topics, or if you have a burning question that you would like answered then send it to me@eliottlillyart.com. If you are personally struggling to break into this competitive industry, and can’t figure out why, then I want to hear from you. Send me an email stating your issues and a few samples of your best work (or a link to your online portfolio) and I will do my best to address your issues.
Thanks in advance for your help and continued support in the Big Bad World Of Concept Art..
-Eliott
by Hector Ruiz | Jul 8, 2016 | Resources
Check out a free tutorial from Concept Art Masters covering principles of design and art theories to help artists improve their art.
This week ending 07/09/2016 we have gathered a nice resource that every artist should know. The principles of design are very important when it comes to image creation. Knowing how to properly use these principles will aid in the improvement of your image making.Enjoy!
Click on the link below:
Composition 1: Design Theory
Want to help us grow our resources section? If a resource has helped you greatly please e-mail it to me or any suggestions
to: me@eliottlillyart.com. I will be keeping this list updated as I discover new entries. Thank you--
by Hector Ruiz | Jun 30, 2016 | Resources
French artist Thomas Romain goes through his design process of creating a background layout, correct perspective, good lighting, and line weight.
This week ending 07/02/16 we have gathered a nice resource from Kotaku. In this article Thomas Romain explains some tips for drawing backgrounds. Check out this cool tutorial. Enjoy!
Click on the link below:
Tips for Drawing Backgrounds
Want to help us grow our resources section? If a resource has helped you greatly please e-mail it to me or any suggestions
to: me@eliottlillyart.com. I will be keeping this list updated as I discover new entries. Thank you--
by Hector Ruiz | Jun 25, 2016 | Resources
Arstist and Instructor Feng Zhu compares and contrasts illustration vs. design education schools, while illustrating some of the workload and pipeline structure.
This week ending 04/23/2016 we have gathered a nice resource form the Feng Zhu Design School YouTube channel. This post is a really good resource for students who are trying to decided where to attend school. With so many different options and degrees available, it is important to become informed with degree structures. Enjoy!
Click on the link below:
Design Cinema: EP 53: Illustration and Industrial Design
Want to help us grow our resources section? If a resource has helped you greatly please e-mail it to me or any suggestions
to: me@eliottlillyart.com. I will be keeping this list updated as I discover new entries. Thank you--